John Casasanta shares tips on launching non-game iPhone apps

His tips in short: 

  • Be absolutely meticulous
  • Add some fun touches
  • Consciously social
  • Go big on the launch
  • Don’t depend solely on domestic sales
  • Listen to feedback and keep improving

Taptaptap’s Camera+ app sold in huge numbers in the US initially but then shifted to mostly international sales after a while. If you’re making an iPhone app, do not underestimate international market and make sure your app is not only worth using but also a joy to use.

John Casasanta shares tips on launching non-game iPhone apps